主办单位厦门国际动漫节组委会支持单位厦门市思明区人民政府厦门火炬高技术产业开发区管理委员会People's Government of Huli District, Xiamen People's Government of Jimei District, Xiamen Management Committee of Xiamen Torch Development Zone for High Technology Industries Xiamen Information Group Co., Ltd. ASIFA-CHINAXiamen Chuangxin Software Park Management Co., Ltd.
海豚逐浪,金光溢彩。自 2008 年首次亮相以来,在组委会的精心指导和动漫游戏界及社会各方面的关心支持下,厦门国际动漫节以“金海豚”之名,成功推出一系列精彩纷呈的动漫游戏盛会。经过多年的深耕与积淀,厦门国际动漫节已跻身国内最具影响力的动漫节展和大赛活动之一,成为国内唯一被国际动画协会(ASIFA)认可的示范赛事。风华正茂,再创辉煌。引 40 个国家和地区 3370 部优秀动漫游戏作品参与角逐本届“金海豚奖”,首次引进全球知名游戏行业B2B 盛会“WN 国际游戏商务大会”,首次发力市场化办展,成功举办广受欢迎的金海豚动漫游戏嘉年华,以更加国际化、市场化、品牌化的姿态引领国内外动漫行业风向标,以“金海豚奖”为“乐动厦门”“动漫强国”增光添彩!Dolphins glide effortlessly atop the waves, their bodies aglow with a golden radiance. Since its inception in 2008, Xiamen International Animation Festival has thrived under the meticulous stewardship of its organizing committee, alongside the support and collaboration of the animation and gaming industries, as well as diverse societal sectors. Under the banner of \"Cyber-Sousa,\" the Festival has successfully launched a wide array of impressive animation and gaming events. Through years of dedication and growth, it has emerged as one of China's most influential animation festivals and competitions, and is recognized by the International Animated Film Association (ASIFA) as the sole demonstration event in China.In the height of its vibrancy, the Festival continues its pursuit of excellence. The 16th Xiamen International Animation Festival in 2024 remained steadfast to its founding aspirations and mandates, the inaugural time, the Festival introduced the globally esteemed B2B gaming industry event, the \"WN d exhibition operations. Furthermore, Xiamen\" and \"A Powerful Nation in Animation\" through the estee引 言
22024 年第十六届厦门国际动漫节CONTENTS目录INTERNATIONALIZATION Chapter 1大赛活动Competition activitiesWN大会
2024 年第十六届厦门国际动漫节3030428-3951-65附 录Chapter 2Chapter 3展会活动高校巡展活动评委名单厦港澳台职工数字创意设计邀请赛获奖名单Exhibition activities参会企业
42024 年第十六届厦门国际动漫节“市场化、国际化、品牌化”目标,本届动漫节设置华”展会,以及 N 场主题活动。到来自全球 40 个国家和地区 3370 部参赛作品,作举办“昂西厦门动漫节宣传酒会”,对厦门国际动际知名度,吸引了知名法国制作和发行公司 Miyu 类型涵盖产品研发、发行运营、推广营销、平台渠THE 16TH XIAMEN INTERNATIONAL ANIMATION FESTIVAL (2024) branding, the Festival of this year featured a multifaceted program structured under the 1+1+1+N format, which encompassed the CyberSousa Awards competition, the WN Conference, the Cyber-Sousa Anime Game Carnival, and various themed events. | INTERNATIONALIZATION (1) The animation category of this year's Cyberjudges, including Konstantin Bronzit, who has been nominated twice for the Academy Award for Best Animated Short Film. The competition awarded 11 prizes, including Best Animated Long Film and Best Animated Series. Additionally, the game category saw a surge of 72% in submissions, with 388 entries from 26 countries and regions globally. (2) Promotion and Awareness: The Festival's international profile was enhanced through the Annecy Promotional Reception for Xiamen International Animation Festival held at the
2024 年第十六届厦门国际动漫节5二、市场化行业大会方面,大会汇聚了来自全球近10 个国家的行业领袖和专家,其中近半数的金砖国家代表参与,共同探讨游戏行业的发展趋势和国际合作机遇,吸引了 200 余名游戏企业代表参会。本届“金海豚动漫游戏嘉年华”展会首次完全供了多元化的互动体验。产业带动方面。2 天展会吸引了超过 2 万人次观众,其中 38% 的观众来自我省周边城市,带动展馆周边文旅、餐饮等发展。招展招商方面。成立专业商务团队,积极开展招展招商工作,组织极致互动、泡游网络、甚妙动Selected Film Distribution (Spain). (3) The WN Conference featured an industry business matchmaking event attracted over 20 While these companies are specialized in sectors such as product development, distribution and exchanges among companies across different The industry conference gathered industry leaders and experts from nearly 10 countries worldwide, with almost half of the participants representing BRICS member states. Participants engaged in insightful discussions on the development trends and international cooperation o p p o r t u n i t i e s w i t h i n t h e g a m i n g industry, and the event drew over 200 representatives from game companies. | MARKET ORIENTATION
62024 年第十六届厦门国际动漫节| BRANDING T a k i n g p l a c e a t X i a m e n I n t e r n a t i o n a l Convention & Exhibition Center (Xiang'an) over 30,000 square meters, the recent edition executed entirely within a market-oriented framework for the first time. Regarding content orchestration, the Carnival with 38% originating from adjacent cities within cultural, tourism, catering, and related sectors in the vicinity of the exhibition venue. For exhibitor and investor solicitation, a dedicated business team was assembled to international brands like Fanta and Huawei. 三、品牌化(一)开展“金海豚奖”全国高校巡讲 23 场,(二)动漫节期间共策划举办 3 场“厦门软件园极美 Super 音乐市集 × 厦门国际动漫节”广场音乐会,1 场“金海豚音乐节”,同时联动极致互动、IP 展”以及 1 场获奖作品赏析及主创见面会。内容营造全城动漫游戏氛围,提升品牌价值。(三)与厦门市总工会联合举办厦港澳台职工数字创意设计邀请赛,收到近 20 幅来自港澳台地区聚创新力量,促进能力提升。
2024 年第十六届厦门国际动漫节7(1) The national college lecture tour under the banner of the \"Cyber-Sousa Awards\" was executed with 23 sessions, marking a substantial increase in both session count and college participation compared to its predecessor. It traversed art academies across eight provinces and municipalities, including institutions such as the Communication University of China, National Academy of Chinese Theatre Arts, Renmin University of China, Beijing University of Posts and Telecommunications, and Sichuan Conservatory of Music. (2) During the Festival, a series of concerts were planned and executed, including three plaza concerts under the theme of \"Xiamen Software Park Beautiful Super Music Market × Xiamen International Animation Festival\" and one \"Cyber-Sousa Music Festival.\" Furthermore, in collaboration with local game companies like Woobest Interactive and Feiyu, an \"Animation and Game IP Exhibition\" and a session by a meet-and-greet with creators, were organized. In addition to extended event duration, both the conducted in collaboration with Xiamen Federation of Trade Unions, attracting nearly 20 submissions from Hong Kong, Macao, and Taiwan. The event was
82024 年第十六届厦门国际动漫节0140243370本届“金海豚奖”大赛,动漫赛道共收到来自全球40 个国家和地区 3370 部参赛作品,作品数量同比增长 27%,并邀请康斯坦丁·布朗兹(两次获得奥斯卡最佳动画短片奖提名)等 24 名国内外评委,评选出最佳影视动画长篇、最佳系列动画片等 11 个388 部参赛作品,同比增长 72%。24 名境内外评委3370 部参赛作品
2024 年第十六届厦门国际动漫节9INTERNATIONALIZATION The animation category of this year's Cyber-Sousa Awards competition received a significant increase of 27% in submissions, totaling 3,370 entries from 40 countries and regions worldwide. The submissions were evaluated by a panel of 24 judges, including Konstantin Bronzit, who has been nominated twice for the Academy Award for Best Animated Short Film. The competition awarded 11 prizes, including Best Animated Long Film and Best Animated Series. Additionally, the game category saw a surge of 72% in submissions, with 388 entries from 26 countries and regions globally. 国际化
102024 年第十六届厦门国际动漫节THE SYNERGY BETWEEN EXCEPTIONAL CREATIVE WORKS AND PROFESSIONAL COMPETITION 好作品与专业赛事 “双向奔赴”In 2008, the inaugural Xiamen International Animation Festival premiered, and over the course of 16 years of unremitting improvement and refinement, it has ascended to become a prominent festival and competition in the Chinese animation and 展和大赛活动之一,也是国内唯一被国际动画协会(ASIFA)认可的示范赛事。好作品与专业赛事的“双向奔赴”,成
2024 年第十六届厦门国际动漫节11The Best Game Gold Award winner for this year, \"Back to the “动画专业出身的我,大学期间就对‘金海豚奖’充满期待,并憧憬着获奖,今天终于圆梦。”最佳影视动画长片金奖作品《茶啊二中》电影的导演,阎凯兴奋地说,“得到这个奖项,是一个很大的鼓励,也更有干劲了,再去努力地完成下一个作品。” 拿下今年最佳游戏金奖的作品《动物迷城》,来自一个年轻的团队。在 Sepiral Up Game 商务经理吴楷文看来,荣获“金
122024 年第十六届厦门国际动漫节“金海豚奖”初评评委合影Group Photo of Preliminary Judges for the \"Cyber-Sousa Awards\"“金海豚奖”初评现场 - 动画组Preliminary Evaluation for the \"Golden Dolphin Awards\" - Animation Category大赛活动
2024 年第十六届厦门国际动漫节13Preliminary Evaluation for the \"Cyber-Sousa Awards\" - Comics CategoryPreliminary Judges Perusing New Comics初评评委参观新漫画大赛活动
142024 年第十六届厦门国际动漫节初评评委参观体验咪咕鼓浪屿元宇宙数字游初评评委参观甚妙 XR 摄影棚Preliminary Judges Touring the Shen Miao XR StudioPreliminary Judges Experiencing the Migu Gulangyu Metaverse Digital World大赛活动Competition Activities
15国际动画协会副主席李中秋向评委授予聘书Li Zhongqiu, Vice Chairman of ASIFA, Presenting Appointment “金海豚奖”终评评委合影Group Photo of Final Judges for the \"Cyber-Sousa Awards\"大赛活动
162024 年第十六届厦门国际动漫节“金海豚奖”终评现场 - 漫画组“金海豚奖”终评现场 - 动画组Final Evaluation for the \"Cyber-Sousa Awards\" - Animation CategoryFinal Evaluation Scene for the \"Cyber-Sousa Awards\" - Comics Category大赛活动Competition Activities
2024 年第十六届厦门国际动漫节17终评评委高校交流会(两届奥斯卡提名导演康斯坦汀·布朗兹分享)Final Judges Exchange Meeting with College Students (Featuring a keynote sharing session by two-time Oscarnominated director Konstantin Bronzit)终评评委高校交流会Final Judges Exchange Meeting with College Students大赛活动Competition
182024 年第十六届厦门国际动漫节“金海豚奖”颁奖仪式Award Ceremony颁奖仪式颁奖仪式Award CeremonyAward Ceremony
2024 年第十六届厦门国际动漫节19“金海豚奖”颁奖仪式颁奖仪式颁奖仪式Award CeremonyAward Ceremony
202024 年第十六届厦门国际动漫节境外宣传Overseas romotionExclusive Networking Session for \"Cyber-Sousa Awards\" at the Annecy International Animation Film Festival in France (1.2.3.4)01
2024 年第十六届厦门国际动漫节21境外宣传Overseas Promotion03
22多国专家聚厦 探讨游戏行业国际合作机遇As a companion event to the Xiamen International Animation Festival, the WN Conference, themed \"Connecting the World: The Future of Gaming,\" was held on November 21-22, 2024. This prestigious B2B event for the gaming industry drew industry leaders and experts from nearly 10 countries and regions gaming industry.A notable aspect of the Conference was its emphasis on the \"BRIfrom BRICS member states such as Russia, Brazil, and South Africa. This initiative served as a platform for Xiamen-based gaming enterprises to leverage BRICS cooperation and expand into international markets.EXPERTS FROM VARIOUS COUNTRIES
2024 年第十六届厦门国际动漫节23The event venue featured a dedicated exhibition area for particcompanies, showcasing a diverse range of content, including game products, publishing and operation services, development services, exceptional works being visible globally. Consequently, IGDA looks the development of high-quality games and the cultivation of hightrend of gaming exports, emerging markets such as Southeast Asia 协会也很期待与厦门企业合作,助力优质游戏开发以及游戏人才的孵化。“厦门是‘游戏出海’的高地,不仅‘走出去’的游戏企业数量多,而且市场表现亮眼。”中国独立游戏联盟创始人朱利辉说,
242024 年第十六届厦门国际动漫节WN大会The WNB2B 展示与交流B2B Exhibition and NetworkingB2B Exhibition and Networking
2024 年第十六届厦门国际动漫节25WN大会The WNCB2B 展示与交流B2B 展示与交流B2B Exhibition and NetworkingB2B Exhibition and Networking
262024 年第十六届厦门国际动漫节WN大会The WNConference行业交流晚会行业交流晚会Industry Networking Evening
27WN大会The WNonference连接世界:游戏的未来”主题行业大会连接世界:游戏的未来”主题行业大会
282024 年第十六届厦门国际动漫节02300003020000+本届“金海豚动漫游戏嘉年华”展会首次完全市场化运作,于 11 月 2 日至 3 日在厦门国际博览中心(翔面积超 3 万平方米30 项活动人次
2024 年第十六届厦门国际动漫节29MARKET ORIENTATIONTaking place at Xiamen International Convention & Exhibition Center (Xiang'an) from November 2nd to the 3rd, and spanning over 30,000 square meters, the recent edition of \"Cyber-Sousa Anime Game Carnival\" was executed entirely within a market-oriented framework for the first time. 市场化
302024 年第十六届厦门国际动漫节以展兴业更高效益提升市场化办节能力The latest edition of the Festival featured the esteemed Cyber-Sousa Anime Game Carnival, which offered an unparalleled visual and interactive experience for locals, tourists, and animation and game aficionados, while also showcasing the dynamic and substantial potential of Xiamen's animation and gaming industries.Firstly, the Carnival was a monumental success, attracting vast crowds of visitors. With an exhibition area spanning 30,000 square meters, it thoughtfully incorporated nine primary exhibition zones, including the corporate exhibition zone, the More than 30 industry leaders, such as Woobest Interactive, Star Moly, Paoyou, and Shen Miao Animation, presented their popular IPs, organizing a diverse array of exciting activities, including Cosplay shows, book signing sessions, and stage performances. Over 20,000 industry professionals, animation and game enthusiasts, locals, and 华,既为市民游客和广大动漫游戏爱好者带来视觉与互动的极致享受,也全面展示了厦门动漫游戏产业的勃勃生机与无限潜力。一是游人如织,广受欢迎。展览面积 3 万平方米,精心设置企业展区、作品展示区、互动游戏区等九大展区,吸引了极致互动、萌力星球、泡游网络、甚妙动画等超 30 家行业企业携其热业从业者、动漫游戏爱好者、市民游客涌入现场,BOLSTERING INDUSTRIAL PROSPERITY
2024 年第十六届厦门国际动漫节31collaborations and brand synergies. Renowned brands such as merchandise and services incorporating animation IPs. This not consumer group, fostering mutual empowerment, amplifying the
322024 年第十六届厦门国际动漫节动漫游戏嘉年华现场动漫游戏嘉年华现场Snapshot from the Cyber-Sousa Anime Game CarnivalSnapshot from the Cyber-Sousa Anime Game Carnival
2024 年第十六届厦门国际动漫节33动漫游戏嘉年华现场动漫游戏嘉年华现场Snapshot from the Cyber-Sousa Anime Game CarnivalSnapshot from the Cyber-Sousa Anime Game Carnival
342024 年第十六届厦门国际动漫节企业展区企业展区Corporate Exhibition AreaCorporate Exhibition Area
2024 年第十六届厦门国际动漫节35舞台表演舞台表演Stage PerformanceStage Performance
362024 年第十六届厦门国际动漫节摄影区游戏区Photography ZoneGaming Zone
2024 年第十六届厦门国际动漫节37Coser 互动Cosplayer Interaction
382024 年第十六届厦门国际动漫节Cosplayer Interaction
2024 年第十六届厦门国际动漫节39
402024 年第十六届厦门国际动漫节03236中国戏曲学院、人民大学、北京邮电大学、四川音开展“金海豚奖”全国高校巡讲 23 场
2024 年第十六届厦门国际动漫节41BRANDINGThe national college lecture tour under the banner of the \"Cyber-Sousa Awards\" was executed with 23 sessions, marking a substantial increase in both session count and college participation compared to its predecessor. It traversed art academies across eight provinces and municipalities, including 品牌化
42构建立体宣传矩阵扩大国际视野 提升品牌影响力To enhance domestic engagement, the Festival leveraging various media channels, including social media, short-video platforms, and traditional media outlets. Over 200 articles were published in prestigious media such as People's Daily, 10 million views. These comprehensive and multilayered promotional efforts effectively sparked the enthusiasm of animation enthusiasts, culminating in a surge in contest submissions and a bustling anime concert, were organized to foster a deeper sense of identification and favorability towards the Festival through immersive experiences. Collaborations with upstream and downstream enterprises led to the innovative launch of 体渠道,从社交媒体、短视频平台到传统媒体,全方位、多层次地展开宣传工作,人民网、福建日报、厦门日报等媒体发布报道 200 余篇,动漫节各类自媒体阅读量超过 1000 万,有效激发了动漫爱好者的热情,大赛征稿量创历史新高,嘉CRAFTING A TRIDIMENSIONAL PROMOTIONAL MATRIXPRESENCE AND ELEVATE BRAND
43partnered with The Channel magazine to release a renowned enterprises like Shen Miao Animation practitioners. This initiative well fostered crossestablished rapport with industry associations and 在境外宣传上,联合《台海杂志》推出“迎创作团队 AINext 携手共创“金海豚”AI 短片,巧妙融合传统动漫经典元素与现代
442024 年第十六届厦门国际动漫节4.24 北京航空航天大学4.26 淮南师范大学4.29 中国戏曲学院5.8 北京印刷学院5.8 中国人民大学5.14 北京服装学院 April 24th - Beihang UniversityApril 29th - National Academy of April 26th - Huainan Normal UniversityCommunication高校巡展
2024 年第十六届厦门国际动漫节455.15 中国传媒大学5.16 北京城市学院5.20 北京工商大学5.22 北京邮电大学6.6 天津科技大学6.6 浙江传媒学院
462024 年第十六届厦门国际动漫节6.11 青岛恒星科技学院6.12 鲁迅美术学院6.12 青岛科技大学6.13 青岛电影学院6.16 河北传媒学院6.17 西华大学高校巡展June 16th - Hebei Institute of
2024 年第十六届厦门国际动漫节476.18 成都大学6.18 西南民族大学6.19 四川大学6.20 成都艺术职业大学10.15 厦门工艺美院高校巡展June 19th - Sichuan UniversityMusic
48厦门软件园极美 Super 音乐市集 × 厦门国际动漫节”广场音乐会 (1.2.3.4)“Xiamen Software Park Beautiful Super Music Market × Xiamen International Animation Festival\" Plaza Concert (1.2.3.4)金海豚音乐节(1.2.3.4) 活动Events02)